Grand Theft Auto V R3N3GADE Trainer v1 0 1 [Unlimited health no reload money hack]


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Torrent File Content (2 files)


Trainer
     Grand Theft Auto V R3N3GADE Trainer v1.0.1.7z -
33.04 MB

     Instructions - READ ME.txt -
126 bytes



Description



 							GTA V NATVE TRAINER V1.0 (11-04-2015) 

Game crack also available here: https://kickass.to/grand-the...k-only-repack-t10487426.html

Menu system, Options (all options this trainer has to offer), Car Options (all car options), Bodyguard/Ped Spawning Car spawning (all models), Mission Help, Model Spawning (all models), Object Spawning, Teleporting, Teleporting save, Time, Weapons and Weather.

Includes Teleportation, Vehicle, Object and Bodyguard/Ped Spawning and the world's simplest speedometer.

Trainer works for V 1.0.1.0, 1.0.2.0, 1.0.3.0, 1.0.4.0, 1.0.0.4, 1.0.6.0, 1.0.7.0, and 1.1.1.0 and 1.1.2.0 EFLC. It will support Single Play and Free and Party mode in both Live and Lan.

What do you get:

Various options normal to any trainer, the world's simplest speedometer, either in KM/H or MP/H or both, 60 Teleporting options that can be customized using the trainer.ini, 12 vehicle spawning options assigned to hotkeys, which also can be customized using trainer.ini, all other car models can be spawned by using the menu. A dirt simple option to change to a desired radio station using one button, (default station can also be customized using trainer.ini). In addition to this one button change option, you can also force a default station in each vehicle you enter, or when using the mobile radio, both configurable in game and using the trainer.ini Further you can change the player model using either CTRL+ F7 or CTRL+ Q to toggle between a total of 20 different models, (models are also configurable using trainer.ini). Other models have to be changed using the menu. Trainer now supports GTAV, The Lost and Damned and The Ballad of Gay Tony.

It also features time and weather options, and a bunch of car options, including the very handy teleport to saved car option. Finally it features an open map option, which will open all islands with a press of a button, a save everywhere option, and a save coordinates option to be used for teleporting customization. Also any predefined teleport slot can be customized in game, overwriting the predefined values. 60 objects can be spawned using the menu, the objects that are spawned can be customized using trainer.ini. Further 3841 objects can be spawned by browsing through 8 lists depending on starting letter of the object, or by using the more objects menu. In addition, specific TLAD and TBOGT objects have been added on the more objects menu. Using these object spawn options, you can preview the current selected object by holding the X key. Any object can also be spawned in game, by entering the decimal model hash or the model name in the object menu.

The trainer also includes bodyguard /ped spawning, any model can be spawned, any weapon can be given (including episodic weapons), defaults in trainer.ini, these can also be altered using the bodyguard menu in game. In additional to bodyguards, also drivers, combat peds and peds and drivers that attack the player can be spawned. Normal peds can be given a total of ten tasks. You can assign the same tasks to the last spawned ped. You can set the bodyguards to follow you in a car. You can also select a specific ped and do stuff on the selected ped.

The trainer includes the mobile radio, which works outside of the car, all features that are available with the normal radio, also work with the mobile radio. The trainer features a gravity gun, this gun will work on peds, vehicles and spawned objects (for objects to work, you need to change the target in game). The trainer features a grab function, a bit rough but will work. The trainer features a speech and voice menu for both player model and for the last spawned bodyguard/ped, or a specific ped. This enables you to play speeches that are assigned to the model (all speeches that are in the game can be played from here). You will be presented with a list to choose from. The speeches on this list are depending on either the model which you used when entering the speech menu, or depending on the voice, if you actually have set a specific voice (via the voice menu) for the model. Also 20 slots are provided to save and load specific speeches. A subway simulator has been added to the trainer, allowing you to drive the subway.

Trainer.ini contains the defaults section, where you can set certain settings to be enabled on game start. (For TLAD this file is trainertlad.ini and for TBOGT it's called trainertbogt.ini) Below you will find a list of all these settings, first I will list the settings that can be changed in-game and that also will be written to trainer.ini if you select the save settings function in game, this way if you want to change any of these settings, you can simply set it in game, and select the save settings function, there is no need to set these specifically by editing trainer.ini (but of course you can still do that if you wish).
Settings that are supported by the save settings function in game:

Never Wanted, No Reload, Unlimited ammo with reload, Always God, Always CarGod, display of Speedometer in KM/H, display of speedometer in MPH, display the in-game clock, Do Not Warp (specify whether the player is warped into the car when you spawn vehicles using the menu), Never Tired, Airbreak Speed, Airbreak up speed, the default radio station feature can be enabled and the default radio station can be set, if enabled this will set the radio to the desired station on all vehicles that you enter. This also applies to the mobile radio. Further the seatbelt option can be enabled, hide hud and radar, Phone sleep mode, Mobile radio, Super jump up and Super jump forward speed can be set, as well as object move speed and object rotation speed.
Also the weather can be locked on startup to the weather type set in trainer.ini. You can enable real time duration or freeze time on startup and set the time as well. Also sync time can be enabled on game startup. You can disable the display of ingame messages for options you use with key combinations. The Gravity Gun Parameters can be set, (GravityPickup, GravityCarX, GravityCarY, GravityCarZ, CarTargetRadius, GravityPedX, GravityPedY, GravityPedZ, PedTargetRadius, GravityObjectX, GravityObjectY, GravityObjectZ, ObjectTargetRadius), the same applies to the parameters for apply force to player. (GravityPlayX, GravityPlayY, GravityPlayZ), You can also add a blip for cars you spawn, however this also disables auto deletion of spawned cars, which might lead to performance issue when a large number has been spawned. (It is disabled by default). You can enable the Special God mode, Load car near player can be set, You can enable the under car neons, Object spawn distance, Keybindings disabled, SetBehind to Set the Camera behind player for Airbreak, Roman Sorrow Reverse, NoPeds, NoCars, Display Coordinates, CarNitro, NitroLimit, Display Info on Screen, No Ragdoll Whilst Falling, Radius for Clear Area, Disable alarm when stealing, Lock Camera behind vehicle, LowerCarForce can be set for the lower car function, this function can also be enabled using Lowercar. Finally, the settings for Special Car God (CarGod, CarGDamage, CarGVisual, CarGTyres, CarGDrag, CarGWind, CarGShot, CarGBullet, CarGFire, CarGExplosion, CarGCollision, CarGMelee and CarGTotal).

The following settings are not saved when you use the save settings function, but they can be set in-game using their own specific submenu:
The menu color, the menu highlight color, the menu font and the under car neon lights color. Also settings related to the parachute smoke are saved by using the parachute smoke menu. Finally the color for the nitro level indicator can also be saved using the relevant menu option.

The following settings still need to be set by editing trainer.ini:
EnableOnStartup, enables the trainer on startup, DLC (this enables the DLC bikes), SpeedUpSlow can be set, this value (in KM/U) specifies the speedup value for the Car Speed Up slow option, the menu scroll speed can be set, default is 50ms, Freezebomb value can be set, 0 to not freeze the car after the bomb is set, 1 to freeze the car. Skipbomb can be set if the bomb model causes crashes. SkipBombAnim can be set if you don't want the whole planting of the bomb animation. The spawning of episodic weapons can be enabled by setting the episodic value to 1, display of digits for the speedometer (Digits), fast run can either be the old - key hold down, or it can be a toggle option, where when you run, you go very fast, You can specify whether the sit down function should only attempt to sit down on valid objects or everywhere, The upper limit for car colors can be set beyond the standard 133, in case you added car colors in the car color file, the maximum speed for the subway can be set, and whether or not the metric system should be used to display speed and distance for the subway simulator. HydraulicForce can be set to adjust the force used for hydraulics. VehicleComponents can be enabled, this way the trainer is using the stock cars and maps all the components that are known. SaveStatistics, this will not update the saves made statistics, ScrollTimeMP, this is for the menu scrolltime in MP. Modelhats, this will disable the trainer mapped hats and glasses (and wrist items) you will be presented with 9 possibilities per model. Skyliftmodel sets the name of the model for the skylfit. VehicleLivery to use trainer mapped liveries. EFLCDLC if you are using TLAD and TBOGT as DLC. Finally the following settings are relevant to the special god mode (CarSeatbelt, BikeSeatbelt and Dragged).

In-Game Menu

Options, Most of the options are in here, the toggle options will have real time information as to whether or not these are enabled (2 pages).

Car Options, all Car related options can be found here. (2 pages), it includes a color menu and a Car Component menu. On the 2nd page you can enable a special car god mode, for which a total of 11 options can be set, if you enable the special (custom made) car god mode, be sure to switch off the normal car god mode. If you set the special car god mode to enable total car god mode, all others settings are disregarded. Lock radio station is also located here, as it is relevant to cars, but of course also to the mobile radio. You can also save and load 20 cars, the colors, components, locations and health are saved, they will load at the same location where you saved them, or near the player. TBOGT trainer features Nitro for all cars and bikes, the effects have been updated for all vanilla vehicles, a few didn’t seem to have an exhaust, if that happens, the trainer uses a generically placed effect. Alternatively there is the possibility to set nitro for 10 custom cars in trainer.ini.

Bodyguard/Ped Spawning, all available models can be spawned, you can select the weapon that is given (including a random weapon option, that will randomize the weapons when you spawn a bodyguard/ped), and whether or not god mode is enabled. Health can be customized for all peds (including bodyguards) so that you can set the health higher than the default 200 and don't have to enable godmode. You can also spawn peds that attack the player, spawn drivers, random bodyguards and a ped that can be given tasks, also two combat peds can be spawned, they will fight each other. Finally an attacking driver + attacking ped can be spawned. You can now select a specific ped, after selecting, this ped is used for menus like clothes, animations, speech, voice, walkstyle and move ped.
For bodyguards you can set if a drive by weapon is given. (Disable this if you want to assign a weapon that is less powerful then the MP5 (like baseball bat, or unarmed, otherwise they will use the MP5 to fight). Weapon and health selection applies to all bodyguards and peds, model selection only applies to the non random spawns. You can give the spawned driver the task to drive to waypoint. Also you can enable/disable blips for bodyguards and peds that you spawn. You can also give the random ped and the specific ped a total of 10 tasks when you spawn them, default task can be set in trainer.ini, other task can be set in game. The car that is spawned using the random driver/ped can also be set, both in trainer.ini and in game. In addition you can set the color for that car. Also the option dead ped drop weapon can be set. Finally drive to waypoint can be set to automatic in trainer.ini (also in game), so that each time you set a new waypoint, and you have a driver in the car, the ped will drive to waypoint. The speed and driving style for the driver can be set in game. You can change the clothes and related things for the last spawned ped, you can move the latest spawned ped, and you can make the ped say things via de bodyguard/ped speech menu (20 slots for speeches are provided), you can also change the voice of the last spawned ped using the bodyguard/ped voice menu, finally the walk type can be changed for the last spawned ped using the bodyguard/ped walkstyle menu. It also includes an animation menu, where you can choose 6373 animations for the last spawned bodyguard/ped, (on TLAD 8011, and TBOGT 9184). This menu also contains 10 animation slots, and you can set the animations to apply to all peds. You can save and load clothing options for the bodyguards. Also you can give tasks to the last spawned ped. (Or all peds). You can set bodyguards to follow you using cars. The speed they use to follow you can be set in game and is the same speed as the speed for the drivers.

Trainer.ini contains a separate bodyguards section, where settings relative to bodyguard/ped spawning can be set, also the save settings function (that saves relevant settings to trainer.ini) will also work for the following bodyguards settings, and these are saved to the bodyguard section of trainer.ini: PedModel, Weapon, GodMode, DriveByWeapon, DrivingStyle, DrivingSpeed, PedHealth, AddBlip, DefaultTask, DefaultCar, DropWeapon, AutoDrive, DefaultCarColor, PedMoney and FollowDriver. The following settings cannot be set in game and need to be set in trainer.ini: AttackDistBehind, RandomMin and RandomMax.


The car spawning menu also contains a subway spawn menu, you can select any of the 4 lines, and start at any station, you will be warped to the station and into a subway, to start your journey press L (leave station), use the Numpad + key to speed up, Numpad - to slow down, B to stop, you can set the train not to automatically stop at each station by pressing Q, you can open the right doors with the right arrow, left doors with the left arrow, you can also switch between a total of 10 views: one game supplied view (Num 0, which also provides a few additional views by using the V key) and 9 additional views: Cockpit (Num 1), Interior 1 (Num 2), interior 2 (Num 3), interior 3 (Num 4), Side 1 (Num 5), Side 2 (Num 6), Roof (Num 7), Front (Num8), and Back (Num9). To rotate the 9 additional views press R (counter clockwise) or X (clockwise). The roof view can also be moved forward (W), Back (S), Left (A) and Right (D). You can use enter to skip to next station, and F to leave the train. Some things to note: if stop at stations is enabled (which it is by default), the subway runs in a semi automatic mode, you need to use L to leave a station, this will also automatically close the platform side doors (and will prevent them being closed whilst at the station), also this will make the subway stop automatically at each station. (And opening the platform side

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